Godot 3D Plush
The Godot Foundation released the Godot Robot Plush. I found a 3D model of the plush and made a quick intro screen.
The Godot Foundation released the Godot Robot Plush. I found a 3D model of the plush and made a quick intro screen.
I have completed development of the Godot version of Raid on Bungeling Bay 3D.
Updates: RoBB 3D port to Godot starting, added more shadow options to libGDX, and 1400 FPS inifinite low poly terrain demo.
I developed a tool to optimize your GLTF models for use in libGDX. It uses the popular MeshOptimizer library. Simplification, mesh optimization and model i...
Help the mage survive the Underworld. This is a simple game, but its using instancing to draw hundreds of models on the screen. Each individual instance h...
My entry in the Pirate Software – Game Jam 14 with over 7800 participants, and 1400 game entries. This is my first game jam entry using Godot 4.2.1 game eng...
Getting ready for the 40th anniversary of Will Wright’s 1984 release of Raid on Bungeling Bay. I released version 1.1 with many improvements. The video bel...
Marble Marcher is entirely ray-marched (similar to ray-tracing) in real time and is played on the surface of evolving fractals. The goal is to get your marb...
Tank vs. Dinos: My libGDX Jam #26 Entry
I have sucessfully ported ODE4J physics engine to libGDX and is compatible with GWT/HTML builds. This makes it the only real option for using a physics engi...