Recent Posts

Godot 3D Plush

The Godot Foundation released the Godot Robot Plush. I found a 3D model of the plush and made a quick intro screen.

Spring 2024

Updates: RoBB 3D port to Godot starting, added more shadow options to libGDX, and 1400 FPS inifinite low poly terrain demo.

libGDX MeshOptimizer Tool

I developed a tool to optimize your GLTF models for use in libGDX. It uses the popular MeshOptimizer library. Simplification, mesh optimization and model i...

Underworld Survival

Help the mage survive the Underworld. This is a simple game, but its using instancing to draw hundreds of models on the screen. Each individual instance h...

Little Jaina

My entry in the Pirate Software – Game Jam 14 with over 7800 participants, and 1400 game entries. This is my first game jam entry using Godot 4.2.1 game eng...

Raid on Bungeling Bay Remake

Getting ready for the 40th anniversary of Will Wright’s 1984 release of Raid on Bungeling Bay. I released version 1.1 with many improvements. The video bel...

Marble Marcher

Marble Marcher is entirely ray-marched (similar to ray-tracing) in real time and is played on the surface of evolving fractals.  The goal is to get your marb...

Tank vs. Dinos

Tank vs. Dinos: My libGDX Jam #26 Entry

ODE4J Physics engine ported to libGDX

I have sucessfully ported ODE4J physics engine to libGDX and is compatible with GWT/HTML builds. This makes it the only real option for using a physics engi...