Recent Posts

SMASH - using VAT in a Game Jam

SMASH is a game I made for Kenney’s Game Jam (2 days). It used my OpenVAT for Godot plugin to make the destrcution effects. Play in your browser at: ...

OpenVAT for Godot

I created a Godot plugin that provides support for OpenVAT. Play with the demo in your browser at: https://antzgames.itch.io/openvat-for-godot OpenVAT for...

Godot Portal VFX

I created some 3D portal effects with Godot. Play with the demo in your browser at: https://antzgames.itch.io/godot-portal-challenge Godot Portal Challeng...

My Space Simulation on the Web!

I built a browser based space simulation demo. Play with the demo in your browser at: https://antzgames.itch.io/space-simulation HTML Space Simulation by ...

Raid on Bungeling Bay Remake

I released version 1.3, which was a complete rewrite, now using Godot 4.5 game engine. Now available to download on the Google Play store securely and safel...

Dungeon Crawler Game Jam 2025

I had so much fun developing my game jam entry for the annual Dungeon Crawler Game Jam. In one week I built: an inventory system. a gear system. s...

My Buoyancy System for Godot Ocean Waves

I built a buoyance system for Godot Ocean Waves. I implemented Archimedes’ principle, which is a law of physics fundamental to fluid mechanics. Archimedes’ p...

From Mixamo to Godot: An Easier Approach

I created a video tutorial that explores the integration of Mixamo animations into the Godot game engine, focusing on the specific challenges users face espe...

Godot Boat Waves

Using compute shaders, I have made a basic speed boat demo showing a (Kelvin) wake pattern on a water shader. This demo is based off of the Compute Texture ...

My Godot Vertex Animation Textures Plugin

This project has been replaced by OpenVAT for Godot. Please us this plugin instead as it has more features. OpenVAT for Godot GitHub: https://github.com/an...