Recent Posts

OpenVAT for Godot

I created a Godot plugin that provides support for OpenVAT. Play with the demo in your browser at: https://antzgames.itch.io/openvat-for-godot OpenVAT for...

Godot Portal VFX

I created some 3D portal effects with Godot. Play with the demo in your browser at: https://antzgames.itch.io/godot-portal-challenge Godot Portal Challeng...

My Space Simulation on the Web!

I built a browser based space simulation demo. Play with the demo in your browser at: https://antzgames.itch.io/space-simulation HTML Space Simulation by ...

Raid on Bungeling Bay Remake

I released version 1.3, which was a complete rewrite, now using Godot 4.5 game engine. Now available to download on the Google Play store securely and safel...

Dungeon Crawler Game Jam 2025

I had so much fun developing my game jam entry for the annual Dungeon Crawler Game Jam. In one week I built: an inventory system. a gear system. s...

My Buoyancy System for Godot Ocean Waves

I built a buoyance system for Godot Ocean Waves. I implemented Archimedes’ principle, which is a law of physics fundamental to fluid mechanics. Archimedes’ p...

From Mixamo to Godot: An Easier Approach

I created a video tutorial that explores the integration of Mixamo animations into the Godot game engine, focusing on the specific challenges users face espe...

Godot Boat Waves

Using compute shaders, I have made a basic speed boat demo showing a (Kelvin) wake pattern on a water shader. This demo is based off of the Compute Texture ...

My Godot Universal Settings Plugin

I created a versatile, renderer-aware settings screen for Godot 4.3 that seamlessly adapts across all renderers and HTML web builds. This plugin simplifies ...

Skeletron 2084

I made a 3D remake of the 1982 classic arcade game: Robotron 2084 for a recent game jam. This game’s goal was to test my vertex animation textures solution ...