Godot GridMap for libGDX
I have created a solution that takes a 3D GridMap from Godot and uses it in my custom libGDX game engine. libGDX unfortunately does not come with a 3D Editor, more importantly, it does not have any 3D grid editors like libGDX has for 2D tile sets.
KayKit, Kenny and other amazing 3D asset creators have a plethora of 3D tile asset packs that can be used in your 3D games, for free.
Since Godot has a simple GridMap node that allows you to quickly design and create a 3D world using 3D grid tiles, I made a solution that allows you to design your world in Godot and use it in libGDX.
My Godot GridMap for libGDX demo can now be played
in your browser on itch.io:
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