I created a video tutorial that explores the integration of Mixamo animations into the Godot game engine, focusing on the specific challenges users face especially with custom 3D character models.

I tried using other Mixamo to Godot tutorials with a custom rigged characters which resulted in poor results. I made this tutorial and it uses a simplified approach.

This solution does not need Blender or any other tools other than Mixamo and Godot 4.3+.”

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You can see the demo in your browser on itch.io:

 

See the tutorial on YouTube:

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